● In development
The Lab.
Houdini meets Figma.
We’re building a web-based procedural motion tool for designers who want node-based power without the learning cliff. Get early access and help shape it.
01
Node canvas
Wire up procedural motion graphs on an infinite canvas — Houdini’s power, Figma’s feel.
02
Live in the browser
WebGPU-accelerated previews. No install, no licence, share by link.
03
Export anywhere
MP4, GIF, Lottie and sequences — plus a bridge to your Houdini HDAs.
Open experiments
GitHub ↗
Gaussian Renderer
A from-scratch Gaussian splatting renderer in C++, heading to GPU and WebGPU.
GitHub ↗Web Renderer
A renderer that runs in the browser, an early step towards the Lab.
GitHub ↗Graphics Notes
Notes and write-ups from building renderers.