← Past work

ASWF Summer Learning Program

MPM Fluid

Ice cubes dropped into a glass of cola, simulated with the MPM solver in Houdini 21. The ice is a rigid body simulation that drives colliders for the liquid.

Techniques

  • MPM solver in Houdini 21: a water-like liquid of about 72,000 particles at test resolution, running on the GPU
  • RBD ice: cubes dropped with the rigid body solver into a concave glass collider, then used as animated colliders for the MPM liquid
  • Containment: after the solve, an SDF mask removes any particle outside the glass, so impact debris never escapes
  • Rendered with Karma and MaterialX in an ACES colour pipeline

Sources

Type
ASWF Summer Learning Program 2026
Year
2026
Role
Houdini, simulation, lookdev, rendering
Tools
HoudiniMPMRBDKarmaMaterialX