Vellum cloth draping over a dynamic object — stiffness, damping, and collision constraints tuned for a natural fabric feel.
Cardigan modelled and stitched in Houdini using Vellum Drape constraints, then walked into a Mixamo animation loop via KineFX. Heightmap displacement built in MaterialX gives the wool its texture; sheen and full-shot renders are done in Karma via Solaris.
Techniques
Vellum Drape — modeling and stitching the cardigan
KineFX — bringing in Mixamo animation loops, interacting with the drape
MaterialX — heightmap displacement for wool texture, sheen shaders